Not much in other news today. New art keeps rolling in at a steady clip, and progress continues to be made.
Updates since the last post
- Fixed the pesky map collisions bug
- Linked Item SFX
- Added fancier Life/Aura bars.
- Heavy foundation work for Summon skills (It almost looks like it works)
- Fixed the Seeker skill type. (for real this time!)
- Added a second Large Map
- Seriously, fixed that collision bug... It was freaking gross.
- Fixed monster spawning bug.
- Several minor bug fixes.
- Add a little speed to everything.
- Add support for Boss spawn and boss treasure drops
- Add Item Debug draw
- fix Item bounding boxes
- Fix Player bounding boxes
- Fix Skill bounding boxes
- Fix Tombstone (wasn't drawing)
- Prevent the same map from being picked twice in a row when possible.
- Prevents region change from blinking in
- End Gameplay song on shutdown
- Stop drawing black wave complete box
Stay tuned for more updates as their available.